The new LiveBoard v8 can handle up to 4 independent, asynchronous channels in one graphic user interface, with one common resolution. Operations are as easy as selecting the channel that we want to edit or use. Multiple video output devices can be chosen, also mixing SDI fill + key output with other NDIĀ® outputs. It works exactly as any ClassX user would expect it to work.
The same video inputs will be shared among all available channels thus optimizing the engine. Video inputs can be of different nature and resolutions; the Video Input Manager allows the automatic high-quality up/down scaling of inputs to a common resolution with the setting of a simple flag and allows to equalize the master audio levels of the different inputs. High-quality upscale or downscale to common resolution can be set with a quick flag.
A superb and fancy feature is the custom GLSL shader, that allows the user to use presets or to create his own custom shader that will in real-time be applied over the video input. Add sparkles, lights, artistic effects of any kind by using the Editing window. Import and export your code with your specific real-time shader and set two values of your choice to the available sliders. Incredibly versatile!
You'll be surprised at how much more proficient your ClassX CG System will be as soon as you upgrade your version 6. New version 8, in fact, allows even better use of the available hardware resources, therefore no need to change your v.6 hardware asset!
A completely new application adds up to the asset of license-free ClassX tools: MediaRecorder is able to record directly from the SDI input card any live video input in H264/ XDCAM. You'll find it right after MediaConverter in the new ClassX distribution. 8 audio channels supported.
Enjoy using this fabulous, new LiveBoard plugin, that allows you to switch among all your available video inputs. You define the size&position of the surface in which you want to switch your live inputs simply in the Positioning Panel of LiveBoard and you can switch with CUSTOM transitions made from VideoA to VideoB inside CastaliaCG or CoralCG. One Switcher per LiveBoard channel can be handled. Find out more by clicking the link below.
ProjectPacker is a gorgeous feature that allows to hand over LiveBoard or single Template Editor projects in a compressed file containing all assets and settings. Save your project and select "pack project" in the file menu. CoralCG textures, asset previews will be included into the "package", and prior to exporting it you'll be able to check them one by one in the ProjectPacker Exporter and eventually decide non to include some elements.
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